To Build a World

Worldbuilding, while often thought of as something only fantasy and science fiction writers need to do, is actually something all authors engage in.

The New York of Nero Wolfe isn’t exactly the New York that actually exists. It is a carefully constructed version that suits the storytelling of Rex Stout.

My Justinia Wright series is set in Minneapolis. But it is not quite the same Minneapolis that currently exists. The Minneapolis of Justinia Wright is a fictionalized version that suits the needs of the story.

The Pierce Mostyn series, although set in the present day, is a fictionalized version of today. The world building is much more subtle, than say Neverland, or Oz, or Barsoom, or Pellucidar, or any of the Star Trek worlds, but it is still worldbuilding.

This is because fiction is, well, to be honest, a lie. Stories are not reality. They’re entertainment. And to be successful entertainment they need to be lifelike, but not real life.

Take “The Lottery” by Shirley Jackson. The setting is small-town America of the 1940s (the story was published in 1948). But it is no small town that actually existed then. What small town annually stoned to death one of its citizens? Jackson created a world that was mostly normal, save for that little part that wasn’t. Superbly horrific worldbuilding.

For Pierce Mostyn, while there is much that is “normal”, there is much that is not. There is much that is made up or borrowed from the Cthulhu Mythos.

Kathy Edens, in World-Building 101: How to construct an unforgettable universe for your fantasy or sci-fi story (published by ProWritingAid), gives us three rules of worldbuilding:

      1. Creating a new world goes way beyond mere setting
      2. Use other author’s worlds to inspire your own
      3. Don’t make new world your story’s focus

In Pierce Mostyn, the setting is the contemporary world. However, it doesn’t stop there. Monsters exist. Weapons and devices exist in Mostyn’s world that don’t exist in ours. Geography is manipulated to suit the needs of the story. Pierce Mostyn’s world is one where monsters and terrifying aliens are alive and bent on our destruction, unbeknownst to the population at large.

To build Pierce Mostyn’s world, I borrowed from The X-Files and Lovecraft’s Cthulhu Mythos — and then added stuff from my imagination. The world may look a lot like our own, but it is as fantastical as Oz.

And while Mostyn and his team hunt monsters to save us from annihilation or enslavement, the stories ultimately deal with people and the larger issues of life. Cthulhu is as important as our reaction to him.

There are now 7 books in the Pierce Mostyn Paranormal Investigations series, with an 8th in the works, and a 9th on the drawing board.

I hope you enjoy reading about Mostyn and his world as much as I enjoy writing about them.

Comments are always welcome! And until next time, happy reading!

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The Fourth Wall, or Secondary Belief

Pierce Mostyn trying to save his team from the denizens of Agate Bay.

 

Anyone familiar with drama knows about the Fourth Wall. It’s that invisible wall that separates the world of the play from the world of the audience. The Fourth Wall prevents the characters from knowing the audience exists, while letting the audience observe the world of the characters in the play.

In literature, this is known as Secondary Belief. The world of the story is separate from the world of the reader. And as long as the world of the story is believable — even though perhaps very different from the world of the reader — the reader will accept it and be entertained.

Magic acts, for example, work on this principle. The audience knows the woman is not cut in half, but accepts what it sees as real in order to be entertained.

In order for the Fourth Wall, or Secondary Belief, to work two things must happen:

  • The writer must make the fictional world believable
  • The audience/reader must accept the fictional world as believable.

The Burden of the Writer

How does the writer make the fictional world believable? That is the burden of the storyteller — to create a consistent world that, because of its consistency, is believable.

The operative word here is consistent.

For example, we know there are no such things as orcs, or hobbits, or elves, or a place called Middle Earth. However, JRR Tolkien created his world so that it was consistent and therefore appears real and believable to us. And we are thus entertained by the story.

The Burden of the Audience

The audience/reader knows when he or she reads a novel, or watches a movie, that the story or movie is fiction. It is not true. That is what it is called Primary Belief.

However, if the world comes across as realistic and consistent, and therefore believable, the audience/reader will choose to believe what is going on as though it is true. That is Secondary Belief.

If the writer fails to make the story completely believable, or consistent, the audience can choose to suspend disbelief in order to continue to be entertained.

However, once the audience can no longer suspend disbelief, the writer has completely failed.

The Storyteller’s Art

A good storyteller draws you in. Sometimes without you even fully knowing it.

Saki, in “Sredni Vashtar”, starts with a sickly boy, Conradin. Saki paints us a picture of Conradin that we find believable. Perhaps because the boy is like us. We learn of Conradin’s world and of his over protective aunt. And slowly, slowly we find ourselves on Conradin’s side in his struggle with his aunt — because it is also our struggle against authority. We believe because something similar has happened to us. The author has hooked us without our even knowing it.

But he couldn’t have done that if the world of the story wasn’t consistent and therefore believable.

A poor storyteller may hit all the plot points on the head and may pack the story with action on every page, but if the tale isn’t consistent within what we understand to be believable — we will feel the story to be artificial and not ring true. And sadly forgettable.

Recently I started reading a novel where the main character was bonded with some sort of sentient cat and even though they couldn’t stand each other they couldn’t separate because of their bond. That was difficult to believe, but I accepted it and continued reading.

But when the cat kills several people and the townsfolk just stand around and look at the dead bodies, don’t call the authorities, and don’t do anything against the cat and main character, who are outsiders, the writer lost me. Where is that a normal reaction to murder? Certainly not in my world.

In addition, the plotting was so wooden, mechanical, and obvious I found it too painful to continue. It was writing on par with a paint by numbers kit.

The key to telling a good story is consistency in the fictional world. There’s a reason for the old saying that fiction must be believable, whereas real life doesn’t.

We can except the inconsistencies in real life, even though they might not make sense, because that is how real life is. But we are intolerant of those same inconsistencies when it comes to fiction. The fictional world must hang together. It must be reasonable. That is just how we are.

The advantage of traditional publishing is that the editor at the publishing house will reject any manuscript that is unbelievable. We the reader are spared, for the most part, lousy stories. That isn’t always the case, but mostly.

Indie authors have no such gatekeeper — other than their readers. Even if the author uses an editor, there is nothing to make the writer incorporate the editor’s suggestions.

The biggest failing I find among indie authors is that their storylines, characters, and the world of the story lack consistency. They simply aren’t believable. Sometimes I can suspend disbelief, but most of the time the books are just too bad to do so.

Therefore my advice to would-be authors is to make sure your characters are consistent with themselves, that there are no gaping holes in your fictional world (in other words, that your world is consistent), and that your storyline flows naturally and doesn’t appear to have been written by the numbers.

We readers want to believe. You writers, help us to believe by being consistent.

Comments are always welcome. And until next time, happy reading!

Hey, look! Even Cthulhu is reading the Pierce Mostyn adventures! And you can too starting January 29.
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